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Tony Richards

The Atlantic Online | January/February 2010 | What Makes a Great Teacher? | Amanda Ripley - 14 views

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    "What Makes a Great Teacher? Image credit: Veronika Lukasova Also in our Special Report: National: "How America Can Rise Again" Is the nation in terminal decline? Not necessarily. But securing the future will require fixing a system that has become a joke. Video: "One Nation, On Edge" James Fallows talks to Atlantic editor James Bennet about a uniquely American tradition-cycles of despair followed by triumphant rebirths. Interactive Graphic: "The State of the Union Is ..." ... thrifty, overextended, admired, twitchy, filthy, and clean: the nation in numbers. By Rachael Brown Chart: "The Happiness Index" Times were tough in 2009. But according to a cool Facebook app, people were happier. By Justin Miller On August 25, 2008, two little boys walked into public elementary schools in Southeast Washington, D.C. Both boys were African American fifth-graders. The previous spring, both had tested below grade level in math. One walked into Kimball Elementary School and climbed the stairs to Mr. William Taylor's math classroom, a tidy, powder-blue space in which neither the clocks nor most of the electrical outlets worked. The other walked into a very similar classroom a mile away at Plummer Elementary School. In both schools, more than 80 percent of the children received free or reduced-price lunches. At night, all the children went home to the same urban ecosystem, a zip code in which almost a quarter of the families lived below the poverty line and a police district in which somebody was murdered every week or so. Video: Four teachers in Four different classrooms demonstrate methods that work (Courtesy of Teach for America's video archive, available in February at teachingasleadership.org) At the end of the school year, both little boys took the same standardized test given at all D.C. public schools-not a perfect test of their learning, to be sure, but a relatively objective one (and, it's worth noting, not a very hard one). After a year in Mr. Taylo
liam odonnell

Study: Games, Video Improve Preschooler Literacy -- THE Journal - 11 views

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    A new study has shown that educational videos and interactive games can have a positive impact on preschooler literacy when incorporated into the curriculum in a classroom setting.
Colleen K

Social Studies Games and Videos - 1 views

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    A week's worth of current events set to rap. New episode every Friday. Social Studies rocks the house!
Martin Burrett

'Geek Girl' gamers are more likely to study science and technology degrees - 2 views

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    Girls who play video games are three times more likely to choose physical science, technology, engineering or maths (PSTEM) degrees compared to their non-gaming counterparts, according to new research from the University of Surrey
Clif Mims

The Crisis in Darfur: A Mini-Lesson that Teaches So Much - 0 views

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    This lesson about the crisis in Darfur makes use of video and an online game.
Vicki Davis

Educational Videos and Games for Kids about Science, Math, Social Studies and English - 1 views

shared by Vicki Davis on 03 Jun 09 - Cached
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    Educational videos for k-12. Most subject areas
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    Great new website NeoK12 with tons of videos, quizzes and puzzles. There is a lot here, especially for science teachers.
Ed Webb

Is the internet making teens nicer? - Yahoo! News - 10 views

  • We typically assume that the internet is turning kids into narcissistic, vicious cyber-bullies, but a growing body of research indicates that the opposite is true. New research suggests that spending time emailing, texting, and Facebook-ing might actually help both adults and kids become better friends and people
  • the more time college students spent on the internet, the more empathetic they were both online and off
  • Forty-five percent of 3,777 teens surveyed reported being bullied, but fewer than 20 percent of those said it had occurred online or via text messaging or phone. Almost 40 percent said it had happened in person. And two-thirds of those bullied online said they didn't even find the abuse upsetting.
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  • "Have our brains become so desensitized by a 24/7, all-you-can-eat diet of lurid flickering images that we've lost all perspective on appropriateness and compassion?" they asked. A 2007 study of 18 to 23-year-olds found they were less able to identify expressions of emotion after playing violent video games. And, while Dr. Rosen's study found that can help people relate better, it also found that excessive social networking makes some teens more prone to aggression, mania, anxiety, and depression.
Denis S

18 and Under - Texting, Surfing, Studying? - NYTimes.com - 11 views

  • But if you ask the experts, they are pretty unanimous that we don’t know much.
  • So are teenagers any better at oscillating?
  • “If they’re doing well, permitting them to have some choice permits them to find their own style.”
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    "But if you ask the experts, they are pretty unanimous that we don't know much. "
Brendan Murphy

Is technology sapping children's creativity? - The Answer Sheet - The Washington Post - 3 views

  • Kids need first-hand engagement — they need to manipulate objects physically, engage all their senses, and move and interact with the 3-dimensional world.
  • Play is a remarkably creative process
    • Brendan Murphy
       
      This is the first time I've heard of video games as not play. 
  • This is profoundly different from a child having an original idea to make or do something
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  • studies might show that children can learn specific facts or skills by playing interactive games
  • not be fooled into thinking this kind of learning is significant or foundational.
  • but still not grasp the underlying concepts of number.
    • Brendan Murphy
       
      Concepts and skills are two different things
Fabian Aguilar

Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 1 views

  • Public narrative embraces a number of specialty literacies, including math literacy, research literacy, and even citizenship literacy, to name a few. Understanding the evolving nature of literacy is important because it enables us to understand the emerging nature of illiteracy as well. After all, regardless of the literacy under consideration, the illiterate get left out.
  • Modern literacy has always meant being able to both read and write narrative in the media forms of the day, whatever they may be. Just being able to read is not sufficient.
  • The act of creating original media forces students to lift the hood, so to speak, and see media's intricate workings that conspire to do one thing above all others: make the final media product appear smooth, effortless, and natural. "Writing media" compels reflection about reading media, which is crucial in an era in which professional media makers view young people largely in terms of market share.
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  • As part of their own intellectual retooling in the era of the media collage, teachers can begin by experimenting with a wide range of new media to determine how they best serve their own and their students' educational interests. A simple video can demonstrate a science process; a blog can generate an organic, integrated discussion about a piece of literature; new media in the form of games, documentaries, and digital stories can inform the study of complex social issues; and so on. Thus, a corollary to this guideline is simply, "Experiment fearlessly." Although experts may claim to understand the pedagogical implications of media, the reality is that media are evolving so quickly that teachers should trust their instincts as they explore what works. We are all learning together.
  • Both essay writing and blog writing are important, and for that reason, they should support rather than conflict with each other. Essays, such as the one you are reading right now, are suited for detailed argument development, whereas blog writing helps with prioritization, brevity, and clarity. The underlying shift here is one of audience: Only a small portion of readers read essays, whereas a large portion of the public reads Web material. Thus, the pressure is on for students to think and write clearly and precisely if they are to be effective contributors to the collective narrative of the Web.
  • The demands of digital literacy make clear that both research reports and stories represent important approaches to thinking and communicating; students need to be able to understand and use both forms. One of the more exciting pedagogical frontiers that awaits us is learning how to combine the two, blending the critical thinking of the former with the engagement of the latter. The report–story continuum is rich with opportunity to blend research and storytelling in interesting, effective ways within the domain of new media.
  • The new media collage depends on a combination of individual and collective thinking and creative endeavor. It requires all of us to express ourselves clearly as individuals, while merging our expression into the domain of public narrative. This can include everything from expecting students to craft a collaborative media collage project in language arts classes to requiring them to contribute to international wikis and collective research projects about global warming with colleagues they have never seen. What is key here is that these are now "normal" kinds of expression that carry over into the world of work and creative personal expression beyond school.
  • Students need to be media literate to understand how media technique influences perception and thinking. They also need to understand larger social issues that are inextricably linked to digital citizenship, such as security, environmental degradation, digital equity, and living in a multicultural, networked world. We want our students to use technology not only effectively and creatively, but also wisely, to be concerned with not just how to use digital tools, but also when to use them and why.
  • Fluency is the ability to practice literacy at the advanced levels required for sophisticated communication within social and workplace environments. Digital fluency facilitates the language of leadership and innovation that enables us to translate our ideas into compelling professional practice. The fluent will lead, the literate will follow, and the rest will get left behind.
  • Digital fluency is much more of a perspective than a technical skill set. Teachers who are truly digitally fluent will blend creativity and innovation into lesson plans, assignments, and projects and understand the role that digital tools can play in creating academic expectations that are authentically connected, both locally and globally, to their students' lives.
  • Focus on expression first and technology second—and everything will fall into place.
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